Take
You are battle-weary. Your armor is scanty and your countenance is loathsome; you tire of the swords flicking at your neck. But you have a duty. There is nothing you can't take.
TAKE is a work of parser-based interactive fiction by Katherine Morayati, originally written for the 2016 Interactive Fiction Competition.
TAKE was developed in Inform 7. It can be played in-browser, but a downloadable version is available. It requires an interpreter, a list of which can be found here.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (8 total ratings) |
Author | katherine |
Genre | Interactive Fiction |
Tags | artgame, Dystopian, Experimental, ifcomp, inform-7, Narrative, parser, Short, take, Text based |
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TAKE.gblorb 694 kB